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| Class Summary | |
| ActionState | |
| ActivityModel | |
| ActivityState | |
| CallEvent | |
| ChangeEvent | |
| ClassifierInState | |
| CompositeState | |
| Event | |
| Guard | By defualt a Guard is in the same Namespace as its Transition |
| ObjectFlowState | |
| Partition | |
| Pseudostate | |
| SignalEvent | |
| SimpleState | |
| State | The actions associated with a state are in the same Namespace as the State. |
| StateMachine | By default, Statemachines are in the same Namespace as their context ModelElement, and Transitions and States and substatemachines within a StateMachine are in the same Namespace. |
| StateVertex | By default, a StateVertex is in the same Namespace as it's CompositeState. |
| SubmachineState | By default, any submachine is in the same namespace as this state. |
| TimeEvent | |
| Transition | By default a Transition is in the same Namespace as its StateMachine |
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